So my last project in Ubisoft. I worked on the patrols in the entire world, several several puzzle locations that changed completely or were cut due to changes of direction after I left. I was also part of the team that worked on the design documentation for one of the regions.
Below are those that have changed the least.
Of all the things I did was probably the layout of Hreidmar Palace. Even though I didn’t finish it to the end I enjoyed working on it.
Another location that I worked on it was the Sol-ok-mani vault. Here the puzzle was a bit simplified after I left it but the core is still there.
Another location I worked on is the Hvelgemir mylna raid. It changed just a little from my version with mostly the art around it that was changed. The enemy placement and pacing are the same.